![]() ![]() ![]() Once we see things play out from the other team’s perspective, we see how it all goes down. Both sides then see people seemingly heal from wounds or even return from the dead, because it hasn’t happened yet from their perspective. Then they arrive at the beginning of the battle, re-invert themselves, and inform the other half about what’s coming to make sure they can succeed. From the perspective of the inverted, they arrive at the battlefield at the end, and work their way backwards, seeing how everything plays out. Just like the film is about the past and the future colliding in the present, so do scenes involving inversion play as a video running twice, simultaneously, but one going forward and one backwards.Īt three points in the movie, we see something called a “Temporal Pincer Movement” being used, which involves a battalion inverting half its force and having them attack while inverted, while the other half fights normally. This is where the film’s title, Tenet, comes into play. The way it all works is by playing the scene in your head backwards. Throughout the film, we see more uses of “time inversion,” from vehicles seemingly moving backwards, to combatants fighting in reverse and seemingly healing from wounds. Sure, we get into weirder territory further into the story once we get into the grandfather paradox and whether the chicken came before the egg, but the general idea remains: everything that happens was decided by characters acting out of their own free will, even if they don’t fully realize it just yet. A reverse bullet hole is only “caught” (or “fired” in reverse) if the person handling the gun makes themselves catch or fire it. What about free will, you ask? As Clémence Poésy’s character explains early in the film, catching a reverse bullet only happens because you willed it. Parallel: The Companion barters with Oblivion for power, generating 50 Ultimate. We see the effect (a bullet hole in a wall), but the cause hasn’t happened yet (a gun shooting that bullet into the wall). Reverse Entropy: The Companion envelops themselves and an ally with stabilizing magic, healing over time. For us, cause is followed by effect, but for inverted objects, it’s reversed. ![]() Essentially, we are watching the inverted object on rewind (like a puddle of milk becoming ice cream) while the rest of the world moves as normal, in a linear, forward motion. a differential amount of heat passed into a thermodynamic system absolute temperature McCulloh then declares that the applications of these two laws, i.e. From your perception, you are moving as normal, while the rest of the world is moving in reverse. In Tenet, the ability to reverse entropy is what causes “time inversion.” When you are inverted, you move backwards in time. ![]()
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